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Crafting Digital Excellence

Building software that powers modern businesses.

IndieSoft designs and develops software products, enterprise platforms and custom engineering solutions with a focus on performance, maintainability and long-term reliability.

  1. IndieSoft
IndieSoft builds three products: Dairy360, Print360 and Nexora.

Products

Software we own end to end

Three products we designed, built and maintain. The engineering standards on this site are the ones they are held to.

Dairy360

Available

Multi-tenant Dairy ERP for milk collection, analytics, accounting, inventory and payments.

Illustrative preview of the Dairy360 collection dashboard: a sidebar, three summary figures, an SNF and FAT trend chart, and a table of recent collection entries. All values are sample data.
  • Multi-tenant Dairy ERP
  • Milk Collection
  • SNF/FAT Analytics
  • Accounting
  • Inventory
  • Payments

Print360

Available

Offline-first thermal printing platform built for Android devices.

Illustrative preview of the Print360 mobile app showing an offline invoice queue, sync counts, and recent invoices. All values are sample data.
  • Offline-first
  • React Native
  • Bluetooth Printing
  • QR
  • Invoices

Services

What we can build for you

Engineering work in six areas. Each one is something we do on our own products first.

Product Engineering

We build software products end to end — the kind that runs a business rather than demonstrates one. Multi-tenancy, permissions and reporting are design decisions we make on day one, not retrofits.

  • SaaS
  • ERP
  • CRM
  • Internal Tools

Web

Sites and applications that stay fast on a mid-range phone and legible to the engineer who inherits them. We treat performance and accessibility as requirements, not as a later audit.

  • Business Websites
  • Web Applications
  • Portals
  • E-commerce

Mobile

Applications that work where the work happens, including where the network does not. Print360 is offline-first because a collection centre cannot wait for a signal — that constraint shapes the architecture.

  • Android
  • iOS
  • React Native
  • Flutter

Desktop

Desktop software for the operations that never moved to a browser — hardware access, local data and long-running work that a tab is the wrong shape for.

  • Windows
  • Electron
  • Cross-platform

Cloud & DevOps

Deployment that is boring on purpose. Reproducible environments, a pipeline that runs on every commit, and a rollback that works at 3am because someone tried it in daylight.

  • Docker
  • VPS
  • CI/CD
  • Deployment

AI

AI applied where it removes real work, and declined where it adds a plausible-sounding layer over a solved problem. The interesting engineering is in the retrieval and the guardrails, not the model.

  • Chatbots
  • Automation
  • Integrations
  • RAG

Why IndieSoft

How we decide

No metrics, no logos, no claims about scale. Six engineering principles and what each one costs us.

  • Product-first mindset

    We build our own products, so we live with the decisions we make. That changes what you optimise for — the second year matters more than the first demo.

  • Maintainable architecture

    We optimise for the engineer reading this code in three years, who will not have the context we have today. Boring, obvious and greppable beats clever every time.

  • Performance

    Speed is a design constraint, not a phase at the end. We budget it, measure it on a mid-range phone, and treat a regression as a bug rather than a trade-off.

  • Accessibility

    Keyboard operability, real semantics and legible contrast are requirements we build against, not an audit we survive. If it only works with a mouse, it does not work.

  • Security

    Least privilege, validated input and dependencies we can account for. We prefer the platform to a package, and a package we have read to one we have heard of.

  • Long-term support

    Software is a commitment, not a delivery. We plan for upgrades, handover and the day someone else maintains it — including the day that someone is not us.

Development process

How we work

Seven steps, and the last one is the one most engagements treat as optional.

  1. Discovery

    We learn the business before the software — who does the work today, what breaks, and what the current process actually is rather than what the diagram says.

  2. Planning

    Scope, sequence and the decisions worth making early. We name the constraints that will shape the architecture while changing them is still cheap.

  3. UI/UX Design

    Interfaces designed against real content and real screen sizes, from the same design system the code is built on — so the handover is not a translation.

  4. Development

    Built in reviewable increments against the plan. You see working software early and often, not a status report describing one.

  5. Testing

    Correctness, accessibility and performance, checked on the devices the software will actually run on rather than the machine it was written on.

  6. Deployment

    A reproducible pipeline and a rollback path that has been tried in daylight. Shipping should be the least interesting part of the week.

  7. Support

    The part most engagements treat as an afterthought. Upgrades, monitoring and a handover that assumes someone else will maintain this one day.

Join us in building software that matters.

We are a small engineering team that ships products and maintains them. If that is the work you want to do, we would like to hear from you.

Start a project

Tell us what you are building and what it has to do. We will tell you honestly whether we are the right team for it.